Rauf, Afan Rico Al. 2026. “Yogyakarta Culture Technology (Yogyakarta–cultech): Utilizing User-Friendly Gamification-Based Platforms to Revitalize Yogyakarta’s Culture in Enhancing Digital Literacy and Achieving SDG 11”. The Journal of City: Branding and Authenticity 3 (2). https://doi.org/10.61511/jcbau.v3i2.2026.2690.