RAUF, Afan Rico Al. Yogyakarta culture technology (Yogyakarta–cultech): Utilizing user-friendly gamification-based platforms to revitalize Yogyakarta’s culture in enhancing digital literacy and achieving SDG 11. The Journal of City: Branding and Authenticity, [S. l.], v. 3, n. 2, 2026. DOI: 10.61511/jcbau.v3i2.2026.2690. Disponível em: https://journal-iasssf.com/index.php/JCBAU/article/view/2690. Acesso em: 15 feb. 2026.